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- #THE WALKING DEAD A TELLTALE GAMES SERIES WAITING FOR DINNER MOVIE#
- #THE WALKING DEAD A TELLTALE GAMES SERIES WAITING FOR DINNER UPGRADE#
- #THE WALKING DEAD A TELLTALE GAMES SERIES WAITING FOR DINNER FULL#
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I’m interested in seeing where Clementine’s story ends and if my choices really shape the type of person A.J. This premiere does little to excite me for the rest of the season the set-up feels too predictable and familiar. I’ve enjoyed Telltale’s The Walking Dead for its shocking reveals and difficult choices, but not much of that was present in the opener. I liked that Telltale brought back decisions that let you decide between two places to visit with different characters to bond with at each, allowing you to feel like you need to sacrifice to get the payoffs you want. The relationship-building still takes center stage, with you choosing between characters and having your actions affect your favorability with them. You now have the option to stun, stab, or activate traps to kill zombies, while catching fish becomes a minigame about aiming and timing throwing your harpoon just right. Telltale has also made the interactive sequences more creative, whether it’s killing zombies or harpooning fish.
#THE WALKING DEAD A TELLTALE GAMES SERIES WAITING FOR DINNER UPGRADE#
The new season is an upgrade in visuals, looking more akin to The Walking Dead comic. A laid-back, kindhearted musician provides a softer, more calming persona, while a closed-off, headstrong woman exemplifies the struggle that comes with living in this depressing landscape after a romantic partner dies. At least the group is diverse, representing different races and sexualities alongside having their own having their own personality quirks and pasts to uncover. I was disappointed that I had to get to know a new set of survivors so quickly I wanted to get some quality time with just Clementine and AJ. While she knows nothing about this group, she instantly joins up with them. So many times I thought, “Clementine would know better than this.” For instance, a big part of this installment is her forming an alliance with a new group of young survivors that have turned a large, secluded school into their safehouse. She’s too trusting, and it feels dishonest to the character. Instead, this episode ignores her years of experience in this world. Zombie attacks, ally betrayals, and death are commonplace for her, so she should have her guard up. The dialogue options don’t even let you express reservations about these moments, causing a disconnect between the authored story and how players think Clementine should react.Ĭlementine has been an interesting character, but this episode is inconsistent with her growth throughout the seasons.
#THE WALKING DEAD A TELLTALE GAMES SERIES WAITING FOR DINNER MOVIE#
At times I felt like I was walking into a trap, like when you watch a horror movie and want to yell, “Get out of there!” at oblivious characters. I could see the betrayals and dangers from a mile away. While these threads are part of the appeal of zombie-apocalypse stories, I often felt like I was just going through the motions with predictable patterns. The premiere episode has all the staples we’ve come to know from the series: zombie fights, a new group of survivors, and heat-of-the-moment decisions for survival. That’s about the only new, intriguing thread that surfaces here. from living this way he doesn’t like loud noises, he lacks empathy, and he enters every situation on high alert. The story quickly taps into certain tendencies that have developed in A.J. This is intriguing, as most survivors fight because they know things can be better, while A.J.
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is the first character we’ve met who hasn’t known a life before the apocalypse. While the parallels are overt (alongside shoehorned-in references to Lee), A.J. what Lee did for her by teaching him the art of survival.
#THE WALKING DEAD A TELLTALE GAMES SERIES WAITING FOR DINNER FULL#
Clementine is coming full circle, doing for A.J. The opener doesn’t really acknowledge much about that time in Clementine’s life, but gets straight into the action with Clementine finally being reunited with A.J., a child she’s tried to take care of since he lost his parents just after birth. We’re back in Clementine’s shoes after spending last season controlling Javier and seeing the apocalypse through the lens of his family. That transformation came with ups and downs that never recaptured the magic of the debut season, and the first episode of this final season is a reminder of that, with another group of survivors scavenging for food and safety amid the overflow of deadly zombies.
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Video games rarely give us the opportunity to watch a character grow up over the years, but we’ve seen Clementine go from a naïve and inexperienced little girl to a hardened and resourceful survivor. After six years, we’re finally reaching the conclusion of Telltale’s The Walking Dead – which also means the end of our time with fan-favorite character Clementine.
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